| Leveling up. | Sat Nov 24, 2007 3:21 pm by XIII | This is probably the trickiest part about this RP and has taken me a while to think of something.
Gaining lvls shall be someting I can put into simpler texts. Each lvl much like the game has a certain amount Exp you need to obtain before 'lvling up'. The experince gained is determined by after the academy based on what that enemy is. Lvl of the enemy will affect the exp gained as well though …
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The Academy | Sat Aug 18, 2007 11:30 pm by XIII | This thread will be short and to the point. All people shall start in there respective academy. Academy students shall be taught once a day. Each lesson they gain experience. So in just a little while you would gain 5 levels. Academy students can also be assigned assignments to do around there town. These WILL not involve fighting and you usually earn equipment and/ or munny/stats. These …
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Battle System | Mon Aug 06, 2007 3:28 am by XIII | Before Reading Remember there are no autos, that means you can not say you hit the person it must state that you are trying to hit, making an attempt.
Most moves are based on how much your stats are. It is a system to try and keep things fair. For example if you have a speed of ten and your opponent has five speed then you will most likely hit fifty percent of the time. If you have a speed of …
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Worlds | Wed Jul 04, 2007 9:08 pm by XIII | You're probably wondering about all the worlds out there in this Role Playing right? Well here are a list of them ALL.
Safe Worlds=Where there are no heartless. Usually where equipment is found, Where Common Home Worlds are, and a nice place to socialize (ICly) NOTE: Not every area in a Safe World is safe such as Twilight Town the Mansion and woods are still dangerous.
Destiny Islands
…
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Equipment/Weapons | Thu Aug 02, 2007 2:17 am by XIII | I guess I should start doing this now. First thing is first. All users use the provided academys items until they finish there own time there (In which will be at lvl 5.)
Weapons:Pretty much your needed item to ensure your safety through-out the whole roleplay. Without one you virtually weak and un protected.
Equipment:Just as it is in the games things such as rings, necklaces, and other …
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Ranks | Wed Jul 04, 2007 11:03 pm by XIII | There are many ranks that can be found in the worlds ranging in many ways. Each Rank get's stat bonuses or reduction.
NOTE:A/D=Advantage/Disadvantage in stats. Depends (On heartless and Nobodies)=Means that it depends on the heartless/nobody
DO NOT THINK BECAUSE YOU DON'T HAVE KEYBLADE YOU CAN'T KICK BUTT. TRUST ME WE'LL NEED MORE THAN KEYBLADE WEILDERS!!
The Mystic=A magical conduit. …
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Odd Jobs | Mon Jul 09, 2007 1:43 am by XIII | Odd jobs are a series of jobs performed to earn Munny. You can't buy weapons and equipment without 'em. Usually these are simple. A short quiz or so.
As of now I cannot post those quizzes well because they shall be randomly made!!
NOTE to Management:You cannot base quizzes off of opinions of yourself nor can you post anything dwelling in Kingdom Hearts FM and Kingdom Hearts FM+ (Meaning no …
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Stats | Fri Jul 06, 2007 1:43 pm by XIII | Strength=Determines total amount of dmg one can do, and determines your End points.
Intellegence=Your Magical Dmg and how much Mp you have
Evasion=How many attacks you can miss.
Luck=Determines a multitude of things, such as coming across the ever so rare bulky vendor, when you deafeat a boss the goods he can drop, and many other factors that can be seen throughout the game. Also can …
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Bosses | Sat Jul 07, 2007 9:55 pm by XIII | Bosses are strong foes found on almost every world. They are Special Event enemies that any number of people may fight
Common ones are Heartless. Rare Bosses can be ones from Nobody Bosses, The Org, and a Dis-Soul (Dis-Souls are not yet explained and will not be till a special event appears.)
People may fight alone but is not advised. No one under or higher 5 lvls of the boss may fight it. …
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